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		<title>GradyFiedler965 at 17:21, 11 April 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:21, 11 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After successfully getting &lt;/del&gt;Jinhsi &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on your account&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next step is &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;correct weapon for &lt;/del&gt;her. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately, &lt;/del&gt;Wuthering Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doesn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t &lt;/del&gt;have a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good &lt;/del&gt;choices &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of weapons &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;F2P players &lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what &lt;/del&gt;you can &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once Yuanwu has the proper weapons, echoes, and teams all set up, you are golden to use him in your teams. Of course, he’ll need levels in everything, but you will also want to look into upgrading his normal abilities too. These will cost some resources found in forgery challenges as well as some just found from exploring the world. Upgraded skills don’t add a ton to his numbers at first, but they will slowly start to add up and really make him hit harder, especially if you are using his weapons that will scale with his defense. After you’ve gotten him set up you’ll have a very strong character to add to your team that will support heavy hitters for a long time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu is one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several characters that won’t need to stay in battle for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long &lt;/del&gt;time. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He can be built to have several playstyles to enhance how long he’s on the field&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but you’ll generally want to keep his time there limited to deal more damage with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavy hitter. Jinhsi is going &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be a character that compliments his shorter field time with her longer requirements on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field. She’s a heavy hitter and can benefit from Yuanwu’s Thunder Wedge&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;put down in fights. Yuanwu doesn’t buff other characters nearly as well as some others&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but his persistent field damage after he’s been switched out will allow you to focus on dealing damage with Jinhsi as often as possible.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tacet Discords &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monsters&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been defeated by you, these echoes are created using the &lt;/del&gt;leftover &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;frequencies&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These echoes are a key part of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&#039; strength and can help you win battles against difficult opponents&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To help you figure out &lt;/del&gt;the best &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here is a comprehensive tier list for ech&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The final 5-star option is going to be Lustrous Razor. It is one of the other early 5-star weapons available and is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easiest &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 5-star weapons to obtain&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lustrous Razor will increase Energy Regen by 12% &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Skill &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used, Jinshi’s Resonance Liberation damage &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increased by &lt;/del&gt;7&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;% &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This can stack up to 3 times and will last for 12 seconds . Lustrous Razor is a great choice&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in particular for Jinshi as she will need help with Energy Regen &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this weapon is capable of providing incredible assistance.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/del&gt;you&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re on Jinhsi&#039;s echo screen&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll see five echo slots with &lt;/del&gt;one of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them being larger than &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rest&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This slot is used for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and you can use &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;special skill during the battle . It&#039;s highly important &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;correct one for Jinhsi, and here are your best choi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When using Chixia you’ll have a couple of options for Sonata Effects to choose from. They can be mixed and matched as well&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel like that’ll be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best bet for your playstyle. But you’ll most likely wish to stick with the Molten Rift Sonata Effect. Molten Rift will increase Fusion damage by 10% with 2 echoes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a set of 5, Chixia’s &lt;/del&gt;Resonance Skill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will trigger a Fusion Damage increase of 30% for 15 seconds . The second option is to go for Lingering Tunes echoes. This will increase the base attack for the most part. With 2 Lingering Tunes echoes, Chixia’s attack will increase by 10% and with the set of 5 her attack will increase by 5% for every 1.5 seconds while on the field &lt;/del&gt;. This can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stack up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 times and her Outro Skill &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increases by 60% .&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang may not &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the strongest or most ideal character in [https://Wutheringwavesoutpost&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Wuthering Waves weapons|https://wutheringwavesoutpost.com/] Waves , but she is viable until you&#039;ve got the characters you wish to use. As &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free character, she is still fun &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use and build once you&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ve got the right echoes and weapons for her&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll want to keep an eye out &lt;/del&gt;for is to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go ahead and gather her upgrade materials for her to hit harder or just support your teams a little better in general.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The second option for the primary echo for Jinshi &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite possibly the better option &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the two. This is the echo named Jué and when summoned it will traverse the air and will deal &lt;/del&gt;several &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variations of Spectro damage &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby enemies. Upon summoning Jué, Jinshi will receive &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;16% Resonance Skill damage boos t for 15 seconds &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Skill hits an enemy, Jué will then inflict additional Spectro damage upon enemies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For your primary echoes&lt;/del&gt;, you’ll want to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use Tempest Mephis or Thundering Mephis&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These are both transformation echoes &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will enable Yuanwu to channel &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo to deal Electro Damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tempest Mephis will increase &lt;/del&gt;Yuanwu’s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro Damage by 12% and his Heavy Attack Damage by 12% for 15 seconds once it has used all attacks&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Mephis will throw out multiple attacks and increase Electro Damage by 12% &lt;/del&gt;as well &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Resonance Liberation Damage will increase by 12% for 15 seconds &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well. Both options here are going to be your best bet on a primary echo for Yuanwu&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as they are going to amp up &lt;/del&gt;his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overall Electro Damage while also providing nice &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonuses &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other parts of his kit&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You have to choose between these characters, and &lt;/ins&gt;Jinhsi &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was added to the choices during the first half of the Version 1.1 update. She&#039;s a five-star Spectro unit with the Broadblade as her weapon type. Once you build her properly&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll have a satisfying time while using &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You can grab a total of ten Windchimers (there are two Windchimers close to each other near the west Resonance Beacon) from the Loong Ridge area. All of these Windchimers are in open areas and with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mini-map indication — finding them will be e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While you&#039;re trying &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build Jinhsi, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardest part will arguably be understanding how &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forte/abilities work since character kits in [https://Wutheringwavesoutpost&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ &lt;/ins&gt;Wuthering &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;waves builds|https://wutheringwavesoutpost.com/] &lt;/ins&gt;Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are quite intricate. Not to worry though, here&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s a simple explanation of her ski&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When thinking of what echoes to put on Yuanwu’s kit, you’ll &lt;/ins&gt;have a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couple &lt;/ins&gt;of choices for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Sonata Effects the pair with him. Void Thunder is arguably the stronger choice&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can use Void Thunder paired with Moonlit Clouds as well. When using purely 5 Void Thunder echoes, you will increase Yuanwu’s Electro Damage by 10% . When using Heavy Attacks or his Resonance Skill , his Electro Damage will also increase by 15% , which can stack 2 times , and will last for 15 seconds . If you wish to use a more hybrid option, you can gain a 10% Electro Damage boost with 2 Void Thunder echoes and mix those with 2 Moonlit Clouds echoes to gain a 10% increase to his Energy Regen .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But beyond the rumors and whispers, careful study reveals the true essence of Yuanwu&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character. Through his dedication, resilience, and the quiet strength he exhibits, a more comprehensive and inspiring picture of this enigmatic Resonator begins to eme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Windchimers are one of many treasures * *Wuthering Waves has in store for &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while exploring the icy landscapes of Mt.Firmament. 61 Windchimers are up for collection, and most of them &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be gathered by simply unlocking the Mt.Firmament &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once Yuanwu has the proper weapons, echoes, and teams all set up, you are golden to use him in your teams. Of course, he’ll need levels in everything, but you will also want to look into upgrading his normal abilities too. These will cost some resources found in forgery challenges as well as some just found from exploring the world. Upgraded skills don’t add a ton to his numbers at first, but they will slowly start to add up and really make him hit harder, especially if you are using his weapons that will scale with his defense. After you’ve gotten him set up you’ll have a very strong character to add to your team that will support heavy hitters for a long time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;You can purchase the Impermanence Phantom Echo for 400 Illusive Specimens after clearing Difficulty 4 in the Depths &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Illusive Realm , &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limited-&lt;/ins&gt;time &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recurring event within Wuthering Waves&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this event&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you navigate &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rogue-like dungeon, clearing each level &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;earn power-ups and ultimately challenge an elite boss, and your performance in the dungeon determines &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;amount of Illusive Specimens you earn&lt;/ins&gt;, which can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be used to purchase various items&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Phantom Echoes like Impermanence He&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu has a sweet orange cat named Mimi, who hangs out outside &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gym. Mimi graciously accepts fish from her adoring fans &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usually Yuanwu and Lingyang&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Yuanwu dries her &lt;/ins&gt;leftover &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fish dinners for a snack later on&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weather around Jinzhou changes regularly, presenting challenges for drying fish consistently&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu, dedicated to providing only &lt;/ins&gt;the best &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dried fish &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mimi&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experiments with different techniques to achieve the best resu&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&#039;ve explored &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves even a bit, you might&#039;ve already noticed some special enemies with a daunting red mist around them&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apart from their appearance &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack pattern, these enemies differ quite a lot from their normal counterparts, which you can find all across &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The truth seeker&#039;s path &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a special area that &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlocked during Main Story Act &lt;/ins&gt;7 . &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are seven Windchimers in this region which are underground&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s best to collect them while doing the Main story que&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;haven&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t done the main story in Mt. Firmament&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this might be &lt;/ins&gt;one of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardest enemies to get to &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you have done &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simply teleport to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle-tier beacon in Truthseeker&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pass and go &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;southeast e&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Talking about positioning&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once &lt;/ins&gt;you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;re in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Incarnation state&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you get a dash &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decent length as your &lt;/ins&gt;Resonance Skill. This can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be used &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;position yourself right before you get the &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dealing Sk&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windchimers are collectibles that look like a bell and can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtained after landing any resonator attack on it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windchimers can be exchanged for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multitude of rewards by talking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an NPC called Xian&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ge in Hongzhen&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Do note &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the prerequisite &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;redeeming the rewards from collecting Windchimers &lt;/ins&gt;is to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete Main Quest Chapter Seven: Thaw Of E&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;of several &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters that won’t need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay in battle for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long time&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He can be built to have several playstyles to enhance how long he’s on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;you’ll &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generally &lt;/ins&gt;want to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep his time there limited to deal more damage with a heavy hitter&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinhsi is going to be a character &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compliments his shorter field time with her longer requirements on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She’s a heavy hitter and can benefit from &lt;/ins&gt;Yuanwu’s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thunder Wedge, which he can put down in fights&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu doesn’t buff other characters nearly &lt;/ins&gt;as well as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some others&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;persistent field &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after he’s been switched out will allow you &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus on dealing damage with Jinhsi as often as possible&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GradyFiedler965</name></author>
	</entry>
	<entry>
		<id>https://osintcommons.org/index.php?title=Wuthering_Waves:_Yuanwu_Build_Guide&amp;diff=37014&amp;oldid=prev</id>
		<title>JeseniaMcAlexand at 16:30, 11 April 2026</title>
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		<updated>2026-04-11T16:30:09Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:30, 11 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;After &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this, players can move forward again, collect the supply box &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the way&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and go through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;door. They will need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chrono Shadow to be able to leave the Chrono Sphere, which has two HP bars&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once it is defeated&lt;/del&gt;, players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will have another cutscene&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leave the domain and have dialogue with Fuling, Wuli and Xi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The main difference is that most of these red mist enemies will give &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a purple or gold echo when they&#039;re defeated, regardless of &lt;/del&gt;your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Data Bank level &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moreover&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these enemies don&#039;t reset with server time&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they do come back after a few d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spend a good portion of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest inside the Sonoro Sphere, solving a variety of puzzles&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will meet &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little girl inside the Sonoro Sphere&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move forward together after a dialogue with this g&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can also use her as the main DPS since her basic attacks can deal a decent bit of damage alongside her coordinated ones &lt;/del&gt;if you have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them both upgraded&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her forte circuit also charges pretty fast when you&#039;re using her on-fi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When considering primary echoes, you’ll want the Inferno Rider echo for the Molten Rift Sonata Effect. Inferno Rider &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a transformation echo like many others &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will allow Changli &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal a ton of Fusion damage &lt;/del&gt;in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;short amount of &lt;/del&gt;time. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/del&gt;long &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pressing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo attack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can enter a rider mode for an extra way &lt;/del&gt;to deal damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the echo&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overall, this &lt;/del&gt;is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best option for the Molten Rift Sonata Effect &lt;/del&gt;and will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be a fantastic choice for Changli’s primary echo&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There &lt;/del&gt;are a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few really nice weapon options &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first of which will be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relatively easy &lt;/del&gt;5-star &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtain&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Abyss Surges &lt;/del&gt;5-star is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a solid choice for you &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get into Yuanwu’s hands&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These gauntlets &lt;/del&gt;will increase Energy Regen by 12&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.8&lt;/del&gt;% and when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu hits an enemy with his &lt;/del&gt;Resonance Skill, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Basic Attack will increase &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;% . This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effect will last for 8 seconds &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when hitting enemies with his Basic Attack, his Resonance Skill gains a 10% bonus that &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;last for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 &lt;/del&gt;seconds . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solid option to make sure that Yuanwu gets some good &lt;/del&gt;Energy Regen &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while also receiving overall good damage buffs on top &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it all&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5-star weapons aren’t available &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you yet&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ve still got some decent 4-star &lt;/del&gt;options for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Commando of Conviction 4-star is one of the better choices here&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ve gotten it ranked up via fusing it &lt;/del&gt;with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra versions you may have already gotten&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Commando &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conviction &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fairly simple in what it does &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When her Intro Skill has been used&lt;/del&gt;, her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack &lt;/del&gt;will increase by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30&lt;/del&gt;% for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/del&gt;seconds . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even though it&#039;s a fairly simple weapon, as long as you &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some quick Concerto Energy you’ll be able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utilize this buff often&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;It was a pleasant surprise for every &lt;/del&gt;[https://Wutheringwavesoutpost.com/ Wuthering Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates&lt;/del&gt;|https://wutheringwavesoutpost.com/] Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player when the main character&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s given &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyone for &lt;/del&gt;free, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actually turned out &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be good in their Havoc stance. They can deal high damage with their basic attacks &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill, which already makes them a great exploration candidate since &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need as much regular damage as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Windchimers are collectibles available &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find within Mt. Firmament in Wuthering Waves . Mt. Firmament &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ancestral island home of the people of Jinzhou, located &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the southeastern ocean&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The island was added to Wuthering Waves in Version &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;56: Teleport back to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same Beacon and travel south to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;building structure below &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cliff&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Windchimer &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;located on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mid-level of the structure, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is no need to solve &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;puzzle ab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Similar to Sonance Caskets , Windchimers can be turned in for extra rewards, such as Astrite, Shell Credits, Energy Cores, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rover&#039;s Wavebands. There are currently 61 Windchimers on Mt. Firmament, and players can collect them using Basic Attacks or Ranged Atta&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;She can &lt;/del&gt;deal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite a lot &lt;/del&gt;of damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with her normal attacks in the buffed form&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her special &lt;/del&gt;Resonance Skill&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and her Liberation&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;Skill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage gets buffed based on the Incandescence stacks she has&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but even without any stacks, you can deal enough &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to easily get rid of overworld m&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;If you haven&#039;t done the main story in Mt. Firmament&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this might be one of the hardest enemies &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. If you have done &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story, simply teleport &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the middle-tier beacon in Truthseeker&#039;s Pass &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go to the southeast e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are still working on getting ahold of the 5-star weapon, you can also go with the Amity Accord 4-star gauntlets&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These gauntlets &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give a 20&lt;/del&gt;% Resonance Liberation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage bonus &lt;/del&gt;for 15 seconds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when Yuanwu’s Intro Skill is used&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These gauntlets also provide a really nice damage bonus due &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scaling with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character’s defense. Even though &lt;/del&gt;they are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relatively basic, Yuanwu’s naturally high defense will benefit greatly from these gauntlets, enabling him &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit harder than normal. While only a 4-star option, this is probably one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best weapons you could use for Yuanwu and might even be a better choice over the 5-star option&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;After &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successfully getting Jinhsi &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your account&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next step is &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;correct weapon for her&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves doesn&#039;t have a lot of good choices of weapons for F2P &lt;/ins&gt;players , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but here&#039;s what you can &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once Yuanwu has the proper weapons, echoes, and teams all set up, &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are golden to use him in &lt;/ins&gt;your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teams&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of course&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he’ll need levels in everything&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will also want to look into upgrading his normal abilities too. These &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cost some resources found in forgery challenges as well as some just found from exploring &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upgraded skills don’t add &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ton to his numbers at first&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but they will slowly start to add up &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;really make him hit harder&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially &lt;/ins&gt;if you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are using his weapons that will scale with his defense. After you’ve gotten him set up you’ll &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a very strong character to add to your team that will support heavy hitters for a long time&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of several characters &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;won’t need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long &lt;/ins&gt;time. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He can be built to have several playstyles to enhance how &lt;/ins&gt;long &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he’s on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but you’ll generally want to keep his time there limited &lt;/ins&gt;to deal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more &lt;/ins&gt;damage with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a heavy hitter&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinhsi &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going to be a character that compliments his shorter field time with her longer requirements on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field. She’s a heavy hitter &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can benefit from Yuanwu’s Thunder Wedge, which he can put down in fights. Yuanwu doesn’t buff other characters nearly as well as some others, but his persistent field damage after he’s been switched out &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allow you to focus on dealing damage with Jinhsi as often as possible&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Once the Tacet Discords (monsters) have been defeated by you, these echoes are created using the leftover frequencies. These echoes &lt;/ins&gt;are a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key part of the characters&#039; strength and can help you win battles against difficult opponents. To help you figure out the best echo &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comprehensive tier list for ech&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The final &lt;/ins&gt;5-star &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option is going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be Lustrous Razor&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is one of the other early &lt;/ins&gt;5-star &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons available and &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the easiest of the 5-star weapons &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtain&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lustrous Razor &lt;/ins&gt;will increase Energy Regen by 12% and when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Resonance Skill &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is used&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinshi’s Resonance Liberation damage is increased &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;% . This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can stack up to 3 times &lt;/ins&gt;and will last for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12 &lt;/ins&gt;seconds . &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lustrous Razor &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great choice, in particular for Jinshi as she will need help with &lt;/ins&gt;Energy Regen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and this weapon is capable &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;providing incredible assistance&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;When you&#039;re on Jinhsi&#039;s echo screen, you&#039;ll see five echo slots with one of them being larger than the rest. This slot is used for the primary echo, and you can use &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo&#039;s special skill during the battle . It&#039;s highly important &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose the correct one for Jinhsi&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and here are your best choi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When using Chixia you’ll have a couple of &lt;/ins&gt;options for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sonata Effects to choose from&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They can be mixed and matched as well&lt;/ins&gt;, if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you feel like that’ll be the best bet for your playstyle. But you’ll most likely wish to stick &lt;/ins&gt;with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Molten Rift Sonata Effect&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Molten Rift will increase Fusion damage by 10% with 2 echoes, and with a set of 5, Chixia’s Resonance Skill will trigger a Fusion Damage increase &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30% for 15 seconds . The second option &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to go for Lingering Tunes echoes. This will increase the base attack &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most part&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With 2 Lingering Tunes echoes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chixia’s attack will increase by 10% and with the set of 5 &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack &lt;/ins&gt;will increase by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;% for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every 1.5 &lt;/ins&gt;seconds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while on the field &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stack &lt;/ins&gt;up to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 times and her Outro Skill damage increases by 60% &lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang may not be the strongest or most ideal character in &lt;/ins&gt;[https://Wutheringwavesoutpost.com/ Wuthering Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons&lt;/ins&gt;|https://wutheringwavesoutpost.com/] Waves , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but she is viable until you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ve got the characters you wish &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use. As a &lt;/ins&gt;free &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she is still fun &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build once &lt;/ins&gt;you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ve got the right echoes and weapons &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her. All that you&#039;ll want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep an eye out for &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to go ahead and gather her upgrade materials for her to hit harder or just support your teams a little better &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;general&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The second option for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo for Jinshi is quite possibly &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better option of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo named Jué &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when summoned it will traverse &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;air &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/ins&gt;deal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several variations &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spectro &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to nearby enemies. Upon summoning Jué&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinshi will receive a 16% &lt;/ins&gt;Resonance Skill &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage boos t for 15 seconds &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When the Resonance &lt;/ins&gt;Skill &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hits an enemy&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jué will then inflict additional Spectro &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upon enemies.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For your primary echoes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use Tempest Mephis or Thundering Mephis. These are both transformation echoes that will enable Yuanwu &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;channel &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal Electro Damage. Tempest Mephis will increase Yuanwu’s Electro Damage by 12% &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Heavy Attack Damage by 12% for 15 seconds once it has used all attacks&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Mephis &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;throw out multiple attacks and increase Electro Damage by 12&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well and &lt;/ins&gt;Resonance Liberation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Damage will increase by 12% &lt;/ins&gt;for 15 seconds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both options here are going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be your best bet on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo for Yuanwu, as &lt;/ins&gt;they are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going to amp up his overall Electro Damage while also providing nice damage bonuses &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other parts &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his kit&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JeseniaMcAlexand</name></author>
	</entry>
	<entry>
		<id>https://osintcommons.org/index.php?title=Wuthering_Waves:_Yuanwu_Build_Guide&amp;diff=36971&amp;oldid=prev</id>
		<title>SilviaMoody at 16:15, 11 April 2026</title>
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		<updated>2026-04-11T16:15:43Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:15, 11 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When looking for a support character&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will want to stick with Verina or Baizhi. Both apply similar buffs to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baizhi is a free character that everyone will receive from playing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The only downside with Baizhi is that her buffs &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only apply &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next character you swap her in for&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while Verina &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buff everyone on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team. Both are very viable options &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baizhi is absolutely viable if you don’t &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verina yet.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you are still working on getting ahold &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 5-star weapon, you can also go with the Amity Accord 4-star gauntlets. These gauntlets &lt;/del&gt;will give a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20% Resonance Liberation damage bonus for 15 seconds &lt;/del&gt;when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu’s Intro Skill is used&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These gauntlets also provide a really nice damage bonus due to scaling with a character’s defense. Even though they are relatively basic&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu’s naturally high defense will benefit greatly from &lt;/del&gt;these &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gauntlets&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enabling him to hit harder than normal. While only &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-star option, this is probably one of the best weapons you could use for Yuanwu and might even be a better choice over the 5-star option.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Yuanwu purchased &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gym&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he was advised to change it into anything but &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;martial arts gym&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undeterred, Yuanwu lovingly and painstakingly cleaned up &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gym and opened Yuanwu Boxing Gym, which would become one of the most successful gyms in Jinzhou, drawing practitioners of Leihuangquan, Sanfuquan&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xianfengquan martial &lt;/del&gt;a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;By using the Chronosorter nearby and moving the marker all the way to the left side&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will be able to fix &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weiqi board , and will notice various mirage NPC&#039;s appear. As players are interacting with these mirages, they will be eventually interrupted by Fractsidus enemies, and will need to defeat them. In this battle, players will be able to use &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trial version &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upon defeating them, players will go through another cutscene and move them inside the Sonoro Sphere por&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;To find the correct location&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players should head north of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marker and climb &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roof &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the building next to the mountain as can be seen &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map above. There are several points where players &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use their Grapple &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scale &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;building more quickly&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once players reach &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highest roof of this mountain, they will see &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;glowing marker &lt;/del&gt;and be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prompted into another cutscene , which will pan the camera to &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ring-shaped ancient structure&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After this, a new marker by the Pavilion will appear, and players will need to set their in-game clock to between 13:00–15:00 to meet Changli at this locat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another option &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Stonard 4&lt;/del&gt;-star &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gauntlets&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These will provide &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice damage boost &lt;/del&gt;to Yuanwu’s Resonance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Liberation&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Yuanwu’s Resonance Skil l has been used &lt;/del&gt;his Resonance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Liberation damage receives an 18&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage &lt;/del&gt;bonus for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/del&gt;seconds . This is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another simple weapon, but it provides &lt;/del&gt;a solid &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus &lt;/del&gt;to Yuanwu &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and will bring his Resonance Liberation &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to another level. Overall, this is just a nice little buffer weapon to use while waiting to get one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the stronger options available for Yuanwu&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;This echo &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similar to Havoc Dreadmane in terms &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;design. However&lt;/del&gt;, it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has got &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upper hand when &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comes to inflicting damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A good option if you are just starting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rarely leaves an impact on the battle&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has the Freezing Frost sonata eff&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://Wutheringwavesoutpost.com/ Wuthering &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;waves quests&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Https&lt;/del&gt;://wutheringwavesoutpost.com/] Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is an exciting open-world video game created by Kuro Game Studio that is presented against &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;backdrop of a post-apocalyptic world. The game is all about a new battle concept where characters fight by calling out an echo &lt;/del&gt;who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helps them &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a short t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once Yuanwu has the proper weapons&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echoes, and teams all set up, you are golden &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use him &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your teams&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of course&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he’ll &lt;/del&gt;need &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;levels in everything, but you will also want to look into upgrading his normal abilities too. These will cost some resources found in forgery challenges &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some just found from exploring the world. Upgraded skills don’t add a ton to his numbers at first, but they will slowly start to add up and really make him hit harder, especially if you are using his weapons that will scale with his defense. After you’ve gotten him set up you’ll have a very strong character to add to your team that will support heavy hitters for a long time.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next few Windchimers are &lt;/del&gt;located in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a cave system first encountered during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main questline, Chapter 1 Act 7: Thaw of Eons&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;questline also eventually gives players access &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the weekly boss, Jué . Players who didn&#039;t pick up the Windchimers during the quest can teleport back using the Resonance Beacon called Truthseeker&#039;s P&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;56: Teleport back to the same Beacon and travel south to the building structure below the cliff. The Windchimer is located on the mid-level of the structure, and there is no need to solve the puzzle ab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once the Tacet Discords (monsters) have been defeated by you&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these echoes &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;created &lt;/del&gt;using &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the leftover frequencies. These echoes are &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key part &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&#039; strength &lt;/del&gt;and can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;win battles against difficult opponents&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To help &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;figure out &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best echo for &lt;/del&gt;you, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comprehensive tier list &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ech&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After this, players can move forward again&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collect the supply box on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;door&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need to defeat the Chrono Shadow to be able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leave &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chrono Sphere, which has two HP bars. Once it is defeated&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have another cutscene, leave &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;domain &lt;/ins&gt;and have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dialogue with Fuling, Wuli and Xi&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The main difference is that most &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these red mist enemies &lt;/ins&gt;will give &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purple or gold echo &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they&#039;re defeated, regardless of your Data Bank level &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moreover&lt;/ins&gt;, these &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies don&#039;t reset with server time&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but they do come back after &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few d&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will spend a good portion of the quest inside &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sonoro Sphere&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solving &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety of puzzles&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will meet a little girl inside &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sonoro Sphere&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move forward together after &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dialogue with this g&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can also use her as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main DPS since her basic attacks can deal &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decent bit &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage alongside her coordinated ones if you have them both upgraded&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her forte circuit also charges pretty fast when you&#039;re using her on-fi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When considering primary echoes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll want &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inferno Rider echo for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Molten Rift Sonata Effect. Inferno Rider is a transformation echo like many others that will allow Changli to deal a ton &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fusion damage &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a short amount of time. When long pressing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo attack, you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enter a rider mode for an extra way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal damage as well with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overall, this is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best option for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Molten Rift Sonata Effect &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/ins&gt;be a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fantastic choice for Changli’s primary echo&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are a few really nice weapon options &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu, the first of which &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a relatively easy 5&lt;/ins&gt;-star &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon to obtain&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Abyss Surges 5-star is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solid choice for you &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get into &lt;/ins&gt;Yuanwu’s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hands. These gauntlets will increase Energy Regen by 12.8% and when Yuanwu hits an enemy with his &lt;/ins&gt;Resonance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill, his Basic Attack will increase by 10% &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This effect will last for 8 seconds and when hitting enemies with his Basic Attack, &lt;/ins&gt;his Resonance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill gains a 10&lt;/ins&gt;% bonus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that will also last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 &lt;/ins&gt;seconds . This is a solid &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make sure that &lt;/ins&gt;Yuanwu &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gets some good Energy Regen while also receiving overall good &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buffs on top &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it all&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the 5-star weapons aren’t available to you yet, you’ve still got some decent 4-star options for Changli. The Commando of Conviction 4-star &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the better choices here&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially if you’ve gotten it ranked up via fusing &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra versions you may have already gotten. Commando of Conviction is fairly simple in what &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does for Changli&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When her Intro Skill has been used&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her Attack will increase by 30% for 15 seconds . Even though &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s a fairly simple weapon, as long as you can build up some quick Concerto Energy you’ll be able to utilize this buff often&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It was a pleasant surprise for every &lt;/ins&gt;[https://Wutheringwavesoutpost.com/ Wuthering &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Waves updates&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;://wutheringwavesoutpost.com/] Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main character, &lt;/ins&gt;who&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s given to everyone &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actually turned out &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be good &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their Havoc stance&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They can deal high damage with their basic attacks and Skill&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which already makes them a great exploration candidate since you &lt;/ins&gt;need as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much regular damage &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windchimers are collectibles available for players to find within Mt. Firmament in Wuthering Waves . Mt. Firmament is the ancestral island home &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people of Jinzhou, &lt;/ins&gt;located in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;southeastern ocean&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;island was added &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves in Version &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;56: Teleport back to the same Beacon and travel south to the building structure below the cliff. The Windchimer is located on the mid-level of the structure, and there is no need to solve the puzzle ab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Similar to Sonance Caskets , Windchimers can be turned in for extra rewards, such as Astrite, Shell Credits, Energy Cores&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Rover&#039;s Wavebands. There &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently 61 Windchimers on Mt. Firmament, and players can collect them &lt;/ins&gt;using &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Basic Attacks or Ranged Atta&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;She can deal quite &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage with her normal attacks in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buffed form, her special Resonance Skill, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her Liberation. The Skill damage gets buffed based on the Incandescence stacks she has, but even without any stacks, you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal enough damage to easily get rid of overworld m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;haven&#039;t done the main story in Mt. Firmament, this might be one of the hardest enemies to get to &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have done the story, simply teleport to the middle-tier beacon in Truthseeker&#039;s Pass and go to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;southeast e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are still working on getting ahold of the 5-star weapon&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can also go with the Amity Accord 4-star gauntlets. These gauntlets will give a 20% Resonance Liberation damage bonus for 15 seconds when Yuanwu’s Intro Skill &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used. These gauntlets also provide a really nice damage bonus due to scaling with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character’s defense. Even though they are relatively basic, Yuanwu’s naturally high defense will benefit greatly from these gauntlets, enabling him to hit harder than normal. While only a 4-star option, this is probably one of the best weapons you could use &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu and might even be a better choice over the 5-star option.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SilviaMoody</name></author>
	</entry>
	<entry>
		<id>https://osintcommons.org/index.php?title=Wuthering_Waves:_Yuanwu_Build_Guide&amp;diff=36598&amp;oldid=prev</id>
		<title>MargoReddick27: Created page with &quot;&lt;br&gt;When looking for a support character, you will want to stick with Verina or Baizhi. Both apply similar buffs to the party and Baizhi is a free character that everyone will receive from playing the game. The only downside with Baizhi is that her buffs will only apply to the next character you swap her in for, while Verina will buff everyone on the team. Both are very viable options and Baizhi is absolutely viable if you don’t have Verina yet.&lt;br&gt;&lt;br&gt;If you are still...&quot;</title>
		<link rel="alternate" type="text/html" href="https://osintcommons.org/index.php?title=Wuthering_Waves:_Yuanwu_Build_Guide&amp;diff=36598&amp;oldid=prev"/>
		<updated>2026-04-11T11:40:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;When looking for a support character, you will want to stick with Verina or Baizhi. Both apply similar buffs to the party and Baizhi is a free character that everyone will receive from playing the game. The only downside with Baizhi is that her buffs will only apply to the next character you swap her in for, while Verina will buff everyone on the team. Both are very viable options and Baizhi is absolutely viable if you don’t have Verina yet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are still...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;When looking for a support character, you will want to stick with Verina or Baizhi. Both apply similar buffs to the party and Baizhi is a free character that everyone will receive from playing the game. The only downside with Baizhi is that her buffs will only apply to the next character you swap her in for, while Verina will buff everyone on the team. Both are very viable options and Baizhi is absolutely viable if you don’t have Verina yet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are still working on getting ahold of the 5-star weapon, you can also go with the Amity Accord 4-star gauntlets. These gauntlets will give a 20% Resonance Liberation damage bonus for 15 seconds when Yuanwu’s Intro Skill is used. These gauntlets also provide a really nice damage bonus due to scaling with a character’s defense. Even though they are relatively basic, Yuanwu’s naturally high defense will benefit greatly from these gauntlets, enabling him to hit harder than normal. While only a 4-star option, this is probably one of the best weapons you could use for Yuanwu and might even be a better choice over the 5-star option.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Yuanwu purchased the gym, he was advised to change it into anything but a martial arts gym. Undeterred, Yuanwu lovingly and painstakingly cleaned up the gym and opened Yuanwu Boxing Gym, which would become one of the most successful gyms in Jinzhou, drawing practitioners of Leihuangquan, Sanfuquan, and Xianfengquan martial a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;By using the Chronosorter nearby and moving the marker all the way to the left side, players will be able to fix the Weiqi board , and will notice various mirage NPC&amp;#039;s appear. As players are interacting with these mirages, they will be eventually interrupted by Fractsidus enemies, and will need to defeat them. In this battle, players will be able to use a trial version of Changli. Upon defeating them, players will go through another cutscene and move them inside the Sonoro Sphere por&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To find the correct location, players should head north of the marker and climb the roof of the building next to the mountain as can be seen in the map above. There are several points where players can use their Grapple to scale the building more quickly. Once players reach the highest roof of this mountain, they will see the glowing marker and be prompted into another cutscene , which will pan the camera to a ring-shaped ancient structure. After this, a new marker by the Pavilion will appear, and players will need to set their in-game clock to between 13:00–15:00 to meet Changli at this locat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another option for him will be the Stonard 4-star gauntlets. These will provide a nice damage boost to Yuanwu’s Resonance Liberation. When Yuanwu’s Resonance Skil l has been used his Resonance Liberation damage receives an 18% damage bonus for 15 seconds . This is another simple weapon, but it provides a solid bonus to Yuanwu and will bring his Resonance Liberation damage to another level. Overall, this is just a nice little buffer weapon to use while waiting to get one of the stronger options available for Yuanwu.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This echo is similar to Havoc Dreadmane in terms of design. However, it has got the upper hand when it comes to inflicting damage. A good option if you are just starting, but it rarely leaves an impact on the battle. It has the Freezing Frost sonata eff&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://Wutheringwavesoutpost.com/ Wuthering waves quests|Https://wutheringwavesoutpost.com/] Waves is an exciting open-world video game created by Kuro Game Studio that is presented against the backdrop of a post-apocalyptic world. The game is all about a new battle concept where characters fight by calling out an echo who helps them for a short t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once Yuanwu has the proper weapons, echoes, and teams all set up, you are golden to use him in your teams. Of course, he’ll need levels in everything, but you will also want to look into upgrading his normal abilities too. These will cost some resources found in forgery challenges as well as some just found from exploring the world. Upgraded skills don’t add a ton to his numbers at first, but they will slowly start to add up and really make him hit harder, especially if you are using his weapons that will scale with his defense. After you’ve gotten him set up you’ll have a very strong character to add to your team that will support heavy hitters for a long time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some of the next few Windchimers are located in a cave system first encountered during the main questline, Chapter 1 Act 7: Thaw of Eons. The questline also eventually gives players access to the weekly boss, Jué . Players who didn&amp;#039;t pick up the Windchimers during the quest can teleport back using the Resonance Beacon called Truthseeker&amp;#039;s P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;56: Teleport back to the same Beacon and travel south to the building structure below the cliff. The Windchimer is located on the mid-level of the structure, and there is no need to solve the puzzle ab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once the Tacet Discords (monsters) have been defeated by you, these echoes are created using the leftover frequencies. These echoes are a key part of the characters&amp;#039; strength and can help you win battles against difficult opponents. To help you figure out the best echo for you, here is a comprehensive tier list for ech&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargoReddick27</name></author>
	</entry>
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